CODENAME:MEDICUS

WIKI / GETTING STARTED

Your chip: health, energy, nerve, radiation

The four readouts on your HUD, what spends them and how fast they come back.

The chip in your skull tracks four things. They show as dials across the top of the screen (numbers on a phone).

Health (HP)

Out of 100. Lost in fights and some failed crimes. At zero you end up in hospital. Comes back at 1 a minute. Medkits help faster.

Energy

Out of 100. Spent on training, searching and racing. Refills at 1 a minute.

Nerve

Out of 15. Spent on crimes, busting people out of prison and spying. Refills at 0 a minute. Experience on the street raises your maximum.

Radiation

The colony is leaking. Radiation builds up from events and dangerous places, and drains away by itself. High radiation is bad for you. The dial shows how long until you're clear.

Readouts refill while you're away. You never need to stay logged in to regenerate.