WIKI / REFERENCE
Crimes
Work on the street. Which ones a district offers changes every few days.
Theft
- Smash and grab
- A jeweller with a cheap window. Needs the Street smarts course.
- Strip copper wiring
- Abandoned block, live cables, poor decisions.
- Break into a parked car
- Someone still owns a car out here. Bold.
Petty
- Pickpocket a commuter
- Crowded ration queue. Loose pockets.
- Shoplift from a stall
- The vendor is arguing with someone. Opportunity.
White collar
- Run a sob-story scam
- A tragic tale, a hat on the ground, and a lot of lying.
- Forge ration cards
- A printer, a stencil and a steady hand.
- Breach the Archive vault
- Somewhere under the Archive sit the colony records. Some people pay a lot to be erased.
- Forge the evacuation manifest
- One name on the Medicus manifest is worth more than everything else in the colony.
Violence
- Mug a courier
- They carry cash for the ration bosses. They also carry batons.
- Collect a debt (not yours)
- Someone owes someone. You’re happy to be someone.
Contraband
- Smuggle rad meds
- Pills through the quarantine wall. Everyone needs them.
- Strip the reactor annex
- The sealed annex still holds parts worth a fortune. And enough radiation to cook you.
Organised
- Warehouse heist
- A ration depot, two guards, one chance.
- Ambush a supply convoy
- Three trucks, one road through the Underbelly, and a timetable someone sold you.